Motion
system technology was developed originally for the mainstream flight
simulation industry but, in recent years, has been applied increasingly
to entertainment and educational attractions.
One
of the first to exploit the power of motion simulation in this arena
was a British company, Rediffusion Simulation. Working with creative
partners in North America, Rediffusion in the early 1980's developed
the Magic Motion Machine… a product later to evolve into the
highly acclaimed Star Tours ride installed at Disney theme parks
worldwide.
The
management team at Funworld were directly involved in the technical
and creative development of these ground breaking projects and,
as a result, have probably more combined experience and expertise
than anyone else in the business. That, together with its acquisition
of the assets of both Thomson Entertainment and Camber Entertainment,
makes Funworld the established market leader in all aspects of entertainment
and education simulation.
Its
product range, for example, extends from small capsule simulators
to large multi-seat motion theatres both with 2D or 3D vision.
Its
skills include product design, concept engineering, manufacturing,
service and support as well as the creative development of ride
film content and complete themed attractions.
Its
resources range from dedicated research and assembly units to a
fully equipped audio/visual post production studio.
And,
its obsession with safety, product quality and lifecycle reliability
is reflected in the outstanding operational performance of its products.
But
its greatest endorsement is its installed base. With almost one
thousand simulators in the field and a client list that speaks for
itself, Funworld has truly emerged as the motive force in today's
simulation marketplace.
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